Twinsen had four different “behavior” types that could be switched between on the fly: Normal, Sporty, Aggressive, and Stealthy. One of LBA’s main hooks was its “behavior” system. Some of the other changes, however, demand a little more explaining. This works very well, and doesn’t seem to seriously alter the way the game is played. The awkward tank controls are gone, and in their place a simple tap-to-travel system. Much has been done to adapt the game’s controls, and while the results aren’t perfect, the original controls weren’t exactly the best either, and it feels like a lateral move. It’s an obvious precursor to games like Beyond Good and Evil, and despite some silliness, it’s an adult game with a mostly serious tone. Little Big Adventure follows Twinsen, a young man (a Quetch, actually, one of four species/races on the planet) who has been dreaming of the Goddess of a forbidden religion, and finds himself imprisoned by the planet’s despot, Dr. If you can get over these basic presentational shortcomings, there’s still an ambitious and engrossing game here. ![]() Only English voices are available, but it’s not much loss, as the other languages were just as poorly acted. The music is still wonderful, and the midi tunes have been rendered at a quality higher than most of our old FM cards could muster, but the horrid voice acting is almost offensive. The art design, while colorful and not without a certain naïve charm, reeks of early 3D modeling, with simple characters constructed from basic geometric primitives. I absolutely adored this game when it was originally released in the US as Relentless, but it’s hard not to recognize how dated some aspects are. It’s been a long time since then, though, and DotEmu’s new port comes as a pleasant surprise, but also faces some serious challenges making a clunky, old-school PC game work with a simple touch interface. Along with its 1997 sequel, it offered a compelling vision of action-adventure gaming for a nascent third dimension, and to those that remember, it’s regarded as a classic. Created by Frederick Raynal after he pioneered the survival-horror genre with Alone in the Dark, it was a sprawling, ambitious adventure, meant as Raynal’s magnum opus. It’s been a very long time since we’ve heard from Little Big Adventure.
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